After a long hiatus (more than a year!), I started working on my Monopoly Deal clone again. Lately, I have been building a couple of small apps for fun, but the scope is generally small. Plus, I don’t put any effort in promoting them so they don’t get any traction considering there are so many apps in Google Play now. I actually ended up unpublishing most of my apps from Google Play because I no longer want to work or maintain them.

The problem with most of my apps is that they are dependent on an external data source. I either have to cache/process the data on my server or I have to screen scrape directly from the source. With both of these methods, if the source data changes slightly, I’ll have to update my code again otherwise the app no longer works. I’m too lazy and usually don’t care enough after “completing” the app. Some apps are better and use a public API, but even those get deprecated after awhile.

So to prevent the upkeep required and to prevent random one-star reviews, I just unpublished a bunch of my apps. Quality over quantity right?

Also because of this, I’m more interested in working on a deep, complex app that doesn’t have data dependency. My Monopoly Deal clone fits this void as it works offline (no network requirement), and I know there is an audience who will want to try it out (based on what I did with Condado).