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Tag Archives: microsoft

  • San Francisco’s Big Seismic Gamble
    The West Coast and the Big One is another one of my pet interests. Here’s another article on some information about how SF is (not) being prepared.

    Right now the code says a structure must be engineered to have a 90 percent chance of avoiding total collapse. But many experts believe that is not enough.

    “Ten percent of buildings will collapse,” said Lucy Jones, the former leader of natural hazards research at the United States Geological Survey who is leading a campaign to make building codes in California stronger. “I don’t understand why that’s acceptable.”

    The code also does not specify that a building be fit for occupancy after an earthquake. Many buildings might not collapse completely, but they could be damaged beyond repair. The interior walls, the plumbing, elevators — all could be wrecked or damaged.

    “When I tell people what the current building code gives them most people are shocked,” Dr. Jones said. “Enough buildings will be so badly damaged that people are going to find it too hard to live in L.A. or San Francisco.”

  • The Chinese Workers Who Assemble Designer Bags in Tuscany
    In order to slap a “Made In Italy” label on their bags, fashion houses are employing Chinese people in Italy to assemble their bags. Fortunately, the Chinese are getting rich from it.

    Just outside the city walls, in Prato’s Chinatown, well-to-do Chinese families were carrying their own wrapped parcels of sweets: mashed-taro buns, red-bean cakes. Suburbanites, coming into town to see relatives, drove BMWs, Audis, and Mercedeses. (In a telling remark, more than one Italian insisted to me that no Chinese person would be caught in a Fiat Panda, one of the Italian company’s most modest cars.) According to a 2015 study by a regional economic agency, Chinese residents contribute more than seven hundred million euros to Prato’s provincial economy, about eleven per cent of its total.

  • The Young and the Reckless
    Headline story in Wired about how a U of T student and a bunch of US co-conspirators operated in the XBox hacking scene.

    By 2009 the pair was using PartnerNet not only to play their modded versions of Halo 3 but also to swipe unreleased software that was still being tested. There was one Halo 3 map that Pokora snapped a picture of and then shared too liberally with friends; the screenshot wound up getting passed around among Halo fans. When Pokora and Clark next returned to PartnerNet to play Halo 3, they encountered a message on the game’s main screen that Bungie engineers had expressly left for them: “Winners Don’t Break Into PartnerNet.”

  • How to get rich quick in Silicon Valley
    A satirical article about the culture in Silicon Valley. I guess this would be more funny and illuminating if I wasn’t as close to the culture.

    Indeed, to overhear the baby-faced billionaire wannabes exchanging boastful inanities in public could be enraging. Their inevitable first question was: “What’s your space?” Not “How’s it going?” Not “Where are you from?” But: “What’s your space?”

    This was perhaps the most insufferable bit of tech jargon I heard. “What’s your space?” meant “What does your company do?” This was not quite the same as asking: “What do you do for a living?” because one’s company may well produce no living at all. A “space” had an aspirational quality a day job never would. If you were a writer, you would never say “I’m a writer”. You would say “I’m in the content space”, or, if you were more ambitious, “I’m in the media space”. But if you were really ambitious you would know that “media” was out and “platforms” were in, and that the measure – excuse me, the “metric” – that investors used to judge platform companies was attention, because this ephemeral thing, attention, could be sold to advertisers for cash. So if someone asked “What’s your space?” and you had a deeply unfashionable job like, say, writer, it behooved you to say “I deliver eyeballs like a fucking ninja”.

  • Body Con Job
    This is one of those articles that wouldn’t have made sense 3 years ago but now, seems to be quite plausible and true. It takes about an Instagram influencer who has a million followers, but is actually fake. She’s AI – not her commentary, but her looks. As in, she’s computer generated. Yet people really follow her, and not just for novelty’s sake. Then she got into a war with another AI and, people kept showing loyalty to her. I’m not quite sure whether this article is about AI being human or AI being accepted.

    When Miquela first appeared on Instagram two years ago, her features were less idealized. Her skin was pale, her hair less styled. Now she looks like every other Instagram influencer. She’ll rest her unsmiling face in her hands to convey nonchalance, or look away from the camera as though she’s been caught in the act. The effect is twisted: Miquela seems more real by mimicking the body language that renders models less so.